
"You're expendable," said the
talking asshole, "I can eat and shit."
Paraphrased from David Cronenberg's Naked Lunch
Welcome to ARSE, the games magazine with a difference. We're not sure what it is yet but when we find out we'll let you know. ARSE is written by Kavadak, a conglomeration of people who wisely wish to remain anonymous.
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On passing we noticed something of a hullabaloo on the famed
uk.games.roleplay. It seems that the old chestnut of TSR suing
people who breach copyright (or break the law in other words) is
again a flaming point. It has even managed to attract such luminaries
as Mr Earle and Mr Wallis and even the shy and reclusive Mr Rilstone
to the fray with lost of comments and *plonks*. There were also
invitations to occupy certain rectal passages but we won't go further
into that one. Suffice to say, breaching copyright is wrong.
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Wizards of the Coast have announced their development schedule
for their new toy TSR. Its easy enough to read
between the lines and see what products are for further
development (Collectible Dragon Dice, SpellFire cards and Marvel
Overpower dice) and what products are for the chop (any of those
stupid roleplaying game thingys).
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Despite the proof, the corpse and the lack of action it seems
that Visionary Games lives on and are the main
contributors to a e-zine (with only a passing similarity to yours
truly - more brains, less good looks) that can be found at their
UberSturmFuhrers Web Site.
They have humourously called it Gaming Intelligence
proving once and for all that what gamers still require is a
little Intelligence. Most of their services are free
(they did copy us!) but their deadpan delivery could do with a
little work. Still...it's their first issue!
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In a surprise move, West End Games manage to
release the Men in Black RPG before the film is
actually released. A proposed follow-up move is for their writers
to design the Game for the Movie of a Book which hasn't been
written yet.
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Acording to Delta Green (Pagan Publishing),
there are no such things as UFOs. All reports of lights in the
sky are due to pockets of Deep Ones in swampy areas playing games
involving the ignition of bodily gases. Also Area 51 is revealed
to be the true location of Dreamlands, Lovecrafts oft-quoted
fantasy land. The truth is that this area is used for the
development of particularly potent hallucinogens for recreational
purposes and the references to Aurora, speed, altitude (got
really high), and experiments really are slang developed for the
military brass drug culture.
There are a lot of freelance designers and small games companies
out there and in an effort to unify them all under a single
banner and to provide contacts between them....three
organisations have started up all offering membership services
and advertising rates and ..... sometimes I wonder what is the
point.....
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Principia Malefex is a new game from a British
roleplaying games company who are featuring real horror (tm),
real angst (tm) and real dried animal skin (tm). The leather
bound cover and cheap cover price indicate they must have shares
in an abbatoir. Industry pundits are predicting that for their
first supplement they will have a sliver of real human tongue in
a ziplock bag.
It would seem that unsavory tactics have been used by some people
on USENET to increase hits on their web site. Kavadak abhor the
use of such tactics. We would comment further but don't want to
provide additional advertising for those USENET scumbags.
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There's been a spot of local aggravation regarding Caliver Book's new sci-fi short story magazine, Odyssey. Kavadak
found the choice of name peculiar as there already was a small-press magazine, Odyssey,
also dealing with (stop me if this sounds familiar)
science-fiction/genre short stories. In an exclusive journo-type
scoop Kavadak can reveal that Liz Holliday (editor)
was contacted by James Lecky, editor of the two and a half year
old Odyssey, alerting them to the existence of
the 'Real' Odyssey. It's now two months since the letter was sent
and James Lecky has heard... absolutely nothing, nada, bupkis.
Kavadak got in touch with Mr. Lecky and obtained the following
quote, "Caliver's proposed magazine Odyssey has been
contacted by us prior to any printing, other than that of the
sample issue, yet they have declined to give us even the common
courtesy of a reply or an offer to engage in any form of
dialogue."
If Caliver change the name to ARSE (expose), you can be sure that we'll start getting rowdy.
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Looks like the local market will be improving in appearance as
the small games companies break into perfect binding for their
games. Leading the way is Crucible Design but Wasteland and
Nearside are soon to follow with their The One True London and
Nearside Project 2nd Ed. This is apparently due to a decent
printer in the Belfast area. Kudos to the printer!
Recent surveys show there is a whole heap of writing talent in
Ireland. Lots of disaffected young people are prevented from
expressing themselves in a literary medium because their
government will not provide top-of-the-range Pentium MMX or
Pentium II machines with Stereo Speakers and a Joystick so they
can jot down their angst ridden memoirs. Pity.
Streaking ahead in a bold move we have Wasteland Games consensual
reality Live Action RPG. In this game, the players must spend a
whole weekend with Eoin including visits to the toilet, crappy
convention accomodation and smoke breaks standing outsidein the
freezing cold in January. Each night a debriefing will occur and
when the players get dressed again they will have to go a pub and
talk volumes about daggers, spikey bits and how to kill using
only orange peel. This game uses the STOCS Lite system.
Crucible Design said Qabal would be ready by
Christmas of 96 but they went on to produce a second edition and
a pocket game. What has happened to their much lauded occult game
(pronounced cueball apparently)?. Recent conversations reveal
that they are working on it as we speak and that it will be a
2000 page tome, covered with real human skin and bound with human
hair and written in blood.
Nearside Games have produced the Thirteenth Hour, a collection of
fiction written by various contributors. The binding is simple
and the writing is terse but it has been well-received by the
public. When asked about future products, Steve said
"thumbs. we'll be producing thumbs next. every successful
creature has thumbs.... except the dolphin...well...thumbs and
... blowholes ..." Sounds like they will be redesigning the Arcane
staff from first principles!
| Contents ©1997 ARSE Publications | Links | ||||
| Email: kavadak@hotmail.com | |||||
| Comments welcome unless you're a bunch of solicitors, in which case - go away. | |||||
Updated 18 September, 1997
Hell...I thought I would have had hits ages ago!